GTX Speed Map
GTX Speed Map
GTX employs a complex algorithm that considers past in-run positions, distances, barriers etc, to calculate each horse’s position on the Speed Map. Sectional times are not used in the algorithm. Nothing is known about first starters so they are slotted into a mid-field position which is statistically in line with past results. For the purposes of positioning a horse, a value is assigned by the algorithm – The GTX Speed Map Value range is 59.4 (maximum) for a predicted leader in the first of 8 'slots' to 0.0 for an extreme back marker. The values can be seen in the Nett column in your Field View when you have the Speed Map icon selected on your Rank Bar. (See inset in Speed Map image below). In the example below the back markers have a value of 7.9 and 11.8 compared with the value of 53.9 assigned to the predicted leader A few years' statistics shown below compiled by the GTX System Developer clearly show the dominance of the five front-runners as determined by the Speed Map.
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To adjust the GTX Speed Map,
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Click on the speed map icon
- Use the arrows closer to the inside to change the horse
- Use the left and right arrows on the outside to move the horse forward or back in the map
- Keep clicking, and you can see the horse gradually move.